Public policy placeholder
Fair Play Policy
Draft for closed-alpha use. Formal policy review is still required.
Fair play protects game integrity while avoiding public accusations and automated punishment from incomplete or single-signal evidence.
Player Expectations
Players should make their own moves, avoid external assistance in live games, report abuse honestly, and respect server-authoritative results.
- Do not use engines, outside help, account sharing, automation, or exploit behavior in competitive games.
- Do not harass users or submit knowingly false reports.
- Do not attempt to manipulate clocks, ratings, matchmaking, puzzle attempts, or moderation systems.
Review Boundaries
The platform may review suspicious behavior, reports, game metadata, and private fair-play signal summaries. Current signals are review inputs only, not verdicts.
- The platform must not publicly accuse users from private fair-play signals.
- A single signal must not be treated as proof of cheating.
- Automated verdicts, automated sanctions, and rating corrections are not implemented.
Moderation Actions
Authorized moderators can review reports, update report status, inspect private signal summaries, create limited sanctions, and rely on audit logs where implemented.
- Active play and account suspensions are enforced at play entry points.
- Chat mute sanctions can be created and listed, but realtime chat and chat mute enforcement are not implemented.
- Appeal submission/review and sanction revocation actions remain deferred.
Future Requirements
Before public-scale fair-play enforcement expands, scoring and review workflows must stay server-owned, privacy-reviewed, evidence-based, and auditable.
- Future scoring should combine multiple durable signals and route suspicious patterns to human review.
- Future chat moderation requires server-owned message submission and active mute checks.
- Future appeals and revocations require audited eligibility, reviewer assignment, decisions, and user-safe outcome metadata.